Esports and creator studio financial model, built free.
A three-statement Excel model for an esports team and creator studio, built from your own figures and checked to balance.
- Free account
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- Usually ready within the hour
We use generative AI in parts of our process, so mistakes can occur. Every model should be checked by a person before it is relied on. Read more
Runs esports rosters in franchised or open leagues and a stable of online creators, earning sponsorship, league revenue shares, prize money, platform advertising and subscriptions, brand integrations and merchandise, and paying player salaries and creator revenue shares.
In short
- 01
Three linked statements
Income statement, balance sheet and cash flow, linked in every period.
- 02
Valued two ways
Discounted cash flow and trading multiples, side by side.
- 03
Monthly to annual
Monthly, quarterly, half-yearly or annual periods, for up to 30 years.
- 04
Checked every period
A Checks sheet shows the balance sheet balances and the cash reconciles.
The sample, as Excel draws it.
Built by the same system and checks as yours, on illustrative figures: every sheet as Excel draws it, or live.

Illustrative figures: the sample describes no real business. The live preview shows values; your model’s Excel file has every formula.
How the model works for an esports and creator studio.
- How it earns revenue3 formulasCreator platform and brand revenue · All audiencesBrand integration revenueViews of sponsored videosBrand rate per thousand viewsCreator platform and brand revenue · All audiencesVideos with a brand integrationVideos publishedShare of videos with a brand integration soldSponsorship and merchandise · All teamsCash sponsorshipMajor partnerNaming rightsOther major partnersOfficial partners and suppliers
- What drives its costs3 formulasCreator content costs · All audiencesCreator revenue shareBrand integration revenuefrom creator platform and brand revenueCreator share of channel revenuePlayer payments and salary cap · All teamsPlayer paymentsPayments counted against the capPayments outside the capPlayer payments and salary cap · All teamsPayments counted against the capSalary cap for the periodCap utilisation
- How it is funded1 formulaEquity raisingEquity raisedDistributions reinvested under the DRPOther equity raised (net of costs)Equity from an offer, milestone funding, conversions and creditor shares
- How profit becomes cash3 formulasWorking capitalTrade receivablesRevenuefrom statementsDebtor daysDays in periodWorking capitalInventoryDirect costs (positive)from statementsInventory daysDays in periodWorking capitalTrade payablesCash operating costs (positive)from statementsCreditor daysDays in period
16 parts, each one tested.
Every part is a tested building block with its own checks: yours is put together from the ones your business needs.
- Exchange rate (US dollar)Exchange rate by financial year
- Operating expensesHeadcount build by function
- Corporate costsFixed cost base indexed to CPI
- Working capitalFull working capital
- Income taxCorporate rate with tax losses
- Equity raisingDistribution reinvestment plan
- Discounted cash flow valuationDCF on free cash flow to the firm
- Multiples valuationEV / EBITDA multiple
- CPI forecastCPI glide path
- Users and engagementUser growth with DAU/MAU ratio
- Creator platform and brand revenueBrand integrationsRevenue a creator channel earns from platform advertising shares, fan subscriptions, brand integrations and licensing.
- Creator content costsCreator revenue shareProduction costs and payments to on-screen creators.
- Sponsorship and merchandiseSponsorship contractsSponsorship, partnerships and merchandise revenue, and the cost of delivering them.
- Central distributions and prize moneyEqual share plus merit and facility feesThe club's share of league broadcast and commercial income, special distributions and prize money.
- Player payments and salary capSalary cap × utilisationPayments to players (and football department staff) within the salary cap, cost-control rules or collective agreement.
- Player registrations and transfersNet spend per windowTransfer fees capitalised as intangible assets and amortised over each player's contract, instalments owed, and profit on selling players.
The numbers it tracks.
- 01sponsorship revenue
- 02prize money
- 03views and watch hours
- 04revenue per thousand views
- 05player and creator costs
- 06cash runway
- 07EBITDA
What it is used for.
- Startup and venture fundingGuide · Startup financial model
- Equity capital raisingGuide · Startup financial model
- Budget and rolling forecastGuide · Cash flow forecast
- ValuationGuide · DCF valuation model
- Scenarios and sensitivities
More in sport and talent.
- Professional sports club financial model
- Sports league financial model
- Talent management agency financial model
Looking for an esports and creator studio financial model template? Ours arrives built for your business, with your figures in it.
See a finished model, sheet by sheetThe sample is built on illustrative figures and describes no real business. Models are calculations prepared from the information you provide. They are not financial advice and must be independently verified. See our terms.